Alright guys, as promised, here is the first tutorial. I’m still hunting around for a suitable screen-capture program for windows, if anyone has any recommendations, I’d love to hear them!
Anyway, this Cinema 4D tutorial is very simple, yet extremely effective. A lot of it will come down to your personal preference, however, I’ve found this to increase the speed of my workflow massively, and make annoying things a lot simpler.
Basically, we’ll be mapping some of the most common functions to a very useful keyboard combination, easily accessible while you work.
Step 1 – Open the Customize Commands window: Window -> Customization -> Customize Commands… or [Shift+F12]
Step 2- Do a search for the Live Selection tool. Then in the Shortcut box, type Q, followed by 1, then hit Assign.
A message may pop up, asking if you want to replace an existing shortcut, so choose to accept.
Step 3- Do the same thing for Rectangle Selection, and map it to Q 2. Be sure to hit Assign each time
Step 4- Search for Lasso Selection, map it to Q 3, and Rectangle Selection mapped to Q 4
Step 5- Search for Model (Use Model Mode), and map it to the 1 key.
Step 6- Repeat step 5, doing the following maps:
Points (Use Point Mode): map to key 2
Edges (Use Edge Mode): map to key 3
Polygons (Use Polygon Mode): map to key 4
Enable Axis (Enable Axis Modification): map to key 5
Center Axis To (Center Axis To): map to key 6
Step 7- Search for Reset PSR, and drag this tool onto your toolbar. This tool resets the local Position, Rotation and Scale for your selected object/s, and since using this shortcut, have found it to be very useful and time-saving.
Step 8- Test out your new buttons. You can close the Customize Commands window. You’ll notice that when you hit Q on the keyboard, a little box will open up, showing you your 4 different selection tools. By hitting a button, you will activate the corresponding tool.
Combine that with the Model/Point/Edge/Polygon shortcuts we set up, and you’ve got yourself a rather quick tool-switching setup.
For example: hitting Q 2 2, you will enable the Rectangle Selection tool, and Point Mode will be active.
After I’ve finished doing any modifications, I always hit Q 1 1, which takes me back to Live Selection Tool, with the Model Tool active. It’s a great way to avoid accidentally moving things you’ve just spent a lot of time creating!
If you’ve just made a model, and would like to center it’s axis without moving the object, simply hit 6.
If you’d like to center an object to it’s parent (or to the world if it doesn’t have a parent), hit the Reset PSR button we put in the toolbar.
Step 9 OPTIONAL- This one is pretty cool. In the Customize Commands menu, search for Toggle Visible Only, and map it to the ` key (next to the 1 key).
This is great for when you want to switch between selecting ONLY visible objects/points/edges/polys, or being able to select THROUGH objects as well.
Well, that’s the end of the tutorial, if you have any questions, please don’t hesitate to ask. I will try to get back to everyone as quickly as possible.
Also, if you need to see a video tutorial, just let me know and I’ll put on together as soon as I can.
All suggestions are welcome, and if you have any ideas for tutorials you’d like to see, just say, and I’ll do my best to create one, or at least point you in the direction of one that already exists.
I hope I’ve helped you out!