Just thought I’d post a past project I’ve completed.
Completed with Cinema 4D R13, rendered using VRay.
I’ll post more info soon!
Today, i’m working on some sample 3D Floor Plans that I can sent out to potential clients, to show them one of the kinds of services I can provide.
Using Cinema 4D, with the standard renderer. May use the physical or Vray, but I’ll see how these go first.
Comments are welcome as always, and I will continue to update as I go!
Alright guys, as promised, here is the first tutorial. I’m still hunting around for a suitable screen-capture program for windows, if anyone has any recommendations, I’d love to hear them!
Anyway, this Cinema 4D tutorial is very simple, yet extremely effective. A lot of it will come down to your personal preference, however, I’ve found this to increase the speed of my workflow massively, and make annoying things a lot simpler.
Basically, we’ll be mapping some of the most common functions to a very useful keyboard combination, easily accessible while you work.
Sorry, I know it’s only a small image (posting from my iPhone), but this is a sample of Virtual Furniture I’ve started doing recently.
It’s simply the process of matching a photo of an empty room within a 3D program (Cinema 4D in this case), and then inserting 3D models, correcting lighting/materials, and rerendering.
A larger version of this image can be seen on my website: http://www.BuzzVisual.com
as well as the original photo, before any furniture was added.
Cinema 4D R14, to be released this September, is said to have an amazing camera-matching system built right into it, which looks like it will streamline the workflow even more!
There are plugins around already, but they require a lot of attention and playing around to achieve a decent result. And some scenes are nearly impossible to match, unless you can find exact perpendicular reference points… But more about that later
Soon I’ll be posting my first Cinema 4D tutorial, so keep an eye out on this page.
I’ll be sharing a few of my personal workflow tips, to help you become even more time efficient, for everyone from beginner right through to the more experienced C4Ders.
Check back soon!
Maxon announced Cinema 4D R14 last week, and oh boy! It looks like they’ve updated a lot of their existing features, but have also added a lot of NEW features.
Considering I do a lot of work in Architecture, I’m especially excited about the new Camera Matching. Currently, this is a massive headache to do manually. There are a couple of plugins floating around, but none seem to match the incredible ease-of-use, and speed that R14 will hopefully provide.
If their sample videos are anything to go by, we are in for a real treat.
The new sculpting system also looks amazing, so I can’t wait to try that out.
Then there’s the new Aerodynamics system, which should make animating leaves in the wind an absolute breeze! 😛
Click here to find out more from the Maxon website: Cinema 4D R14 Announced!
Exactly as the heading says. The sphere breaks apart, and the parts appear to reassemble to form a cube!
Made possible thanks to the Transform plugin, available at http://greyscalegorilla.com/blog/store/transform/